"Best Web Toy 2006" Why did I get into this? What happened to it?
It's simple: Pencil, ruler, eraser.
Draw lines with your mouse, then press play. Let gravity take over and watch your creation unfold!
It has a "lose condition"
The rider falls off the sled if he hits something too fast, or at a bad angle.
"Scened" tracks are about VISUALS
People can make amazing art with just lines.
"Unscened" tracks are about MOVEMENT
Can use glitches to generate impossible acrobatics Everyone has a personal style/flow (like dance/music!)
The community got really good
But most tricks were hard for new players to replicate
Making a track is repetitive. Lots of erasing, redrawing. Why would anyone play? Why did I play?
Simply put, I enjoyed making.
75,000 lines into this track, I quit, but not because I stopped liking the game. I just got too busy
Line Rider: physics toy, creative outlet.
People came from around the world for the satisfaction of making something from nothing.